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Giggle City Getaway

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Devlog

  • Updated Driving Model + Safe House + Chill Mode
    June 07, 2023 by dectronica
    Updates to the Driving Model When you are turning and applying the power, the car now attempts to keep rotating. It's a rough simulation of an oversteer moment. You'll need to counter steer to keep th... Continue reading
  • High Score Improvements + Windows Download Available
    June 04, 2023 by dectronica
    High Score Improvements When the player records a top 5 high score, they are shown a special screen and asked to enter their name Next up: Saving high scores between sessions Windows Download Availabl... Continue reading
  • Added car HP + zones for healing + high scores + bug fixes
    June 03, 2023 by dectronica
    Added High Scores This is the initial implementation of high scores Still To do: saving high scores between sessions, allowing player name input. Coming soon! Added Car Hit Points (HP) Hit Points (HP)... Continue reading
  • Added Car Customization in Prototype #6
    June 02, 2023 by dectronica
    Today, I've added the ability to customize the parameters that control your car! Click the "Customize Car" button and slide the sliders around to customize your car. The game will pause while you are... Continue reading
  • First Public Demo
    June 01, 2023 by dectronica
    Giggle City Getaway is a prototype I have been working on for the last two weeks. Ever since I saw this tileset , I wanted to build a little game on top of it. I also recently watched the movie Blues... Continue reading
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